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Hyperplutonium Bubble

Hyperplutonium Bubble

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Devlog

  • Hyperplutonium Bubble Alpha 1.1.1
    March 06, 2025 by PixelRunner
    1
    I return with another update! Changes: Updated enemy AI Enemies will now attempt to maneuver away from an asteroid if it gets too close Enemies will now lock onto the player and asteroids and shoot th... Continue reading
  • Hyperplutonium Bubble Alpha 1.1.0
    March 01, 2025 by PixelRunner
    1
    I haven't posted an update in a while, mainly because I was saving this one for when I upload my devlog video on YouTube, but I have decided I should just keep updating this game regardless. The progr... Continue reading
  • Hyperplutonium Bubble Alpha 1.0.2
    February 12, 2025 by PixelRunner
    2
    Added ".0" to the end of the Shield and Fuel counters on the HUD. Asteroids and enemies no longer have drag, reduced player drag. Asteroid mass is now tied to its scale. Shield no longer gets stuck at... Continue reading
  • Hyperplutonium Bubble Alpha 1.0.1
    February 07, 2025 by PixelRunner
    2
    Asteroids no longer freeze when player isn't looking directly at them. "Shield Capacity", "Shield Charge Rate", "Fire Rate", and "Ship Performance" on the HUD are now followed by "Stage" for consisten... Continue reading
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