Hyperplutonium Bubble Alpha 1.0.2


Added ".0" to the end of the Shield and Fuel counters on the HUD.

Asteroids and enemies no longer have drag, reduced player drag.

Asteroid mass is now tied to its scale.

Shield no longer gets stuck at 0 if not already critical before dropping to 0.

  • It turns out I didn't fix the bug. The bug will be actually fixed in the next update.

Ambient rumbling noise from asteroids is now louder.

Edit: almost forgot to mention the rumbling noise

Files

Hyperplutonium_Bubble_Alpha_1.0.2.zip 59 MB
25 days ago

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