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Mecha Singularity

Mecha Singularity

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Devlog

  • Mecha Singularity Patch 0.1.1
    July 24, 2023 by PixelRunner
    1
    Fixed enemy speeds being framerate dependent (forgot to multiply by Time.deltaTime) Fixed enemies being launched forward after player is paused for a period of time Doubled the rate at which the boss... Continue reading
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